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Also, speaking strong enemies, the red phantoms are also hard hitting damage sponges and are no fun whatsoever to fight. Honestly, after I died for the fifth time, I started to skip everything and rush to the bonfire. I had to pretty much resort to cheap tactics to deal with them, just backing up, doing a jump attack, and then rinse and repeat. There are a LOT of places too when it throws more than one 'hard' enemy at you, which honestly feels really cheap. I'm not in any NG, and I am level 118, and some of the encounters here are kicking my ass. The Angel enemies are very scary, but very easy to deal with once you know how it's supposed to be done. Earthen Peak was a garbage area, so it felt kind of great to see it all destroyed. I'm still working my way through it, but here's my impressions:ĮXCELLENT first boss! I groaned when I dropped down and there were two of them, but the were unexpectedly easy, and then when I think that's all there is, the fight continues, and the fight with the Demon Prince is absolutely fantastic. Those guys are just too weird and big to not show up again in the series. Also, maybe I'm just missing something, but I feel like there are so many different statues and snake-related things in this DLC (and the rest of DS3, too) that Frampt or Kaathe had to make an appearance, and I was kind of bummed out when they didn't. Environmentally I think it's a perfect ending for the series, but I think there needs to be one other cutscene or something with the painter to tie things together a little bit more cohesively (even for Souls storytelling standards). I don't really know how I feel about this expansion being ostensibly the last bit of Dark Souls there will ever be, story-wise. They at least have some pretty cool mechanics around them that I can appreciate though, and the last boss in particular was fun as hell. The music is fucking great, too, especially those violins in Darkeater Midir's theme.Īs someone who's into these games for reasons other than their hardcore, crushing difficulty or whatever, I thought some parts of it were definitely frustrating - the angels in the beginning areas are some sadistic nonsense, and I don't think I ever really figured out the way the designers intended you to deal with the big dudes who summon a bunch of fiery silver knights at you. I finished it earlier - aesthetically at least, I think it's super good! Vanilla Dark Souls 3 kind of left me wishing its "end of the end of the world" premise showed itself a little bit more in its environments, and The Ringed City totally delivers on that.
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